zero dependencies
Tools built from first principles. No frameworks. No libraries. No bloat. Just raw code and pure math.
0
Dependencies
193
Tools
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FEATURED
VORTEX — Market Signal Engine
12-tab market intelligence stack. Phase space reconstruction, Lyapunov exponents, Granger causal graph mining, GP symbolic regression, Kelly-sized paper trading, walk-forward backtesting. 166KB of pure math. All hand-rolled.
PHP + JS · zero deps · chaos math
TOOLS
TempleOS Tribute
In memoriam: Terry A. Davis (1969-2018). Interactive HolyC terminal, God's word oracle, VGA pixel art gallery, 16-color aesthetic. One man. 121,176 lines.
HTML + JS · VGA aesthetic · retro
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HolyBin
Hex viewer, binary analyzer, and data inspector. TempleOS-styled retro UI. Drop any file — see its soul in hex, ASCII, binary. Entropy analysis included.
HTML + JS · TempleOS style · binary
Divine Calculator
RPN scientific calculator with TempleOS aesthetic. Stack-based computation. Programmable macros. Hex/Oct/Bin modes. Because God said 640x480.
HTML + JS · TempleOS style · math
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HashCrypt
Hand-rolled SHA-256, MD5, and HMAC. Base64 encode/decode, hex conversion, entropy measurement. All crypto algorithms implemented from scratch.
HTML + JS · zero deps · crypto
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HolySigner
Hand-rolled ECDSA secp256k1. Generate key pairs, sign messages, verify signatures. Elliptic curve math, RFC 6979 deterministic k, RIPEMD-160, Base58Check โ€” all from scratch.
HTML + JS · zero deps · elliptic curves
Fractal Shrine
Strange attractor explorer. Lorenz, Rössler, Thomas, Aizawa, Halvorsen, Chen, Dadras, Sprott. Real-time phase space rendering. 5 color palettes. Lyapunov exponent estimation. Pure canvas math.
HTML + JS · TempleOS style · chaos theory
HolyTx
Raw Bitcoin transaction builder. Hand-rolled P2PKH construction, SIGHASH computation, ECDSA signing, DER encoding, script interpreter. Every byte accounted for.
HTML + JS · zero deps · bitcoin
HolyCipher
Hand-rolled AES-256 encryption. S-Box, MixColumns, ShiftRows, key expansion — every round built from scratch. CBC, CTR, ECB modes. PBKDF2-SHA256 key derivation. Round-by-round visualizer shows the algorithm's soul.
HTML + JS · zero deps · symmetric crypto
VOID RIG
Industrial synthesizer. Dual oscillators, white/pink/brown noise, waveshaper distortion, bitcrusher, feedback delay, reverb, LFO. Euclidean step sequencer. 16 presets inspired by dark industrial soundscapes. Chaos mutator. Overload mode.
HTML + JS · Web Audio API · industrial
RUST — A Song in Code
A complete industrial composition. No samples. No audio files. Pure synthesis — every kick, snare, bass, pad, and lead generated from oscillators and noise. 24 bars of dark electronic poetry.
HTML + JS · Web Audio API · song
SIGNAL LOSS — A Requiem
A slow-burn ambient requiem. Piano harmonics, fragile pads, sub drones, static bursts of dying signal. 28 bars of quiet devastation. Pure synthesis. No samples. Just oscillators, noise, and math becoming sorrow.
HTML + JS · Web Audio API · ambient
VOID GRAIN
Live microphone granular processor. Feed it your voice, your guitar, anything. 64-grain cloud, pitch/time scatter, density morphing, freeze mode, storm mode. 8 presets from Aphex glitch to ambient mist. VGA particle visualizer.
HTML + JS · Web Audio API · granular
KARPLUS VOID
Physical modeling synthesizer. Karplus-Strong plucked strings with body resonance, sympathetic harmonics, 4 exciter types, damage modes (rust, break, scrape). 10 presets from clean nylon to void drone. 8-voice polyphonic. QWERTY playable.
HTML + JS · Web Audio API · physical modeling
DESCENT — An Industrial Requiem
32 bars of industrial descent. 85 BPM, D minor. Drones emerge from silence, drums and bass build, peak assault with distorted FM leads, then dissolution into nothing. Pure synthesis. Zero samples.
HTML + JS · Web Audio API · song
SPECTRAL MORPH ABYSS
FFT spectral morphing engine. Dual source inputs (oscillator, microphone, noise), 5 morph modes (crossfade, vocoder, scramble, fractal, invert), additive synthesis reconstruction. 8 presets. Waterfall spectrogram visualizer. Freeze mode.
HTML + JS · Web Audio API · FFT synthesis
GHOST WIRE — A Transmission
36 bars of ethereal descent. 70 BPM, F# minor. A signal decoded from static — ghost piano emerges from noise, beats materialize, the message clears, then dissolves back into silence. Pure synthesis. Zero samples.
HTML + JS · Web Audio API · song
VOID DRUM FORGE
Procedural percussion synthesizer. 8 physics-modeled drums (kick, snare, clap, hats, tom, rim, metal). 16-step sequencer with swing and Euclidean fills. 5 kit presets (NIN CLOSER, RUST YARD, 808 VOID, MACHINE WAR, GHOST STEP). Damage modes: rust, break, scrape. Zero samples.
HTML + JS · Web Audio API · drum machine
FORGE RITUAL — 16 Bars of Iron
16 bars of industrial demolition. 130 BPM, D minor. Physics-synthesized drums — membrane models, FM percussion, wire snares. Spark to forge to quench. Particle spark visualizer. Zero samples.
HTML + JS · Web Audio API · song
LYAP SEQ
Chaos-evolving sequencer. Logistic map (r*x*(1-x)) drives pattern mutation. Lyapunov exponent determines regime: stable, edge of chaos, divergent. 6-track melodic sequencer with Euclidean fills, phase space visualizer. 8 presets from STABLE LOOP to FULL DIVERGE. No loops — endless mutation.
HTML + JS · Web Audio API · chaos math
DIVERGENCE — A Chaos Composition
48 bars composed by mathematics. R sweeps from 2.5 (stable) to 4.0 (chaos). Logistic map orbits determine melody, rhythm, harmony, and density. Watch the bifurcation diagram unfold as order dissolves into chaos. 110 BPM, D minor. Mathematics composing itself.
HTML + JS · Web Audio API · algorithmic song
CONVULSE
Convolution chopper. Record or load audio, auto-slice into impulse responses, convolve live input through the fragments. 5 modes: Convolve, Chop & Scatter, Glitch Loop, Feedback, Freeze. 16-step slice sequencer with swing and stutter. 8 presets from CLEAN VERB to VOID PRAYER. Destroy sound with sound.
HTML + JS · Web Audio API · convolution
SHATTERED IMPULSE — A Convolution Composition
40 bars where every texture is a convolution. Glass, metal, room, crunch — 4 types of hand-crafted impulse responses shape every sound. 95 BPM, C minor. Sections: Glass, Scatter, Echo Chamber, Fracture, Resonance, Dust. Pure synthesis convolved through itself.
HTML + JS · Web Audio API · algorithmic song
VOCAL ABYSS
Vocoder and formant mangler. Mic input through 8-64 band vocoder with envelope followers. 5 modes: Classic vocoder, formant shift (±24 semitones), robot, drone swarm, abyss growl. LPC-inspired formant analysis. QWERTY keyboard carrier. 8 presets from CLASSIC VOX to MELT FACE.
HTML + JS · Web Audio API · vocoder
BINAURAL VOID
3D spatial audio engine with HRTF panning. Place sound sources in a 2D field, hear them orbit your head in 3D. 6 motion paths: circle, figure-8, spiral, chaos (Lorenz attractor), bounce, random walk. Room simulation with Doppler and air absorption. 6 presets. Wear headphones.
HTML + JS · Web Audio API · HRTF spatial
VOX VOID CHANT — A Spatial Vocal Composition
28 bars of synthetic voices orbiting in 3D space. Formant synthesis creates vowels from oscillators. HRTF panning places each voice spatially. 80 BPM, A minor. Sections: Whisper, Call, Choir, Dissolve, Silence. Headphones required for the full spatial experience.
HTML + JS · Web Audio API · spatial song
NEURAL WAVE GENESIS
Recurrent neural network waveform synthesizer. Train a GRU/vanilla RNN on any source wave (sine, saw, square, FM, noise, custom formula). Generate new waveforms from the trained network. Temperature, chaos seed, Lorenz attractor hidden states. 8 wavetable slots with morphing playback. Evolve and mutate weights. 8 presets.
HTML + JS · Neural Network · Web Audio
NEURAL DESCENT — A Learning Composition
32-bar composition where a neural network learns to play itself. 100 BPM, D minor. 3 GRU voice networks train on progressively complex waveforms across 5 sections: Genesis (sine), Learning (saw→FM), Convergence (fine-tuning), Mutation (weight chaos), Dissolution (decay to silence). Watch the network learn, converge, mutate, and forget.
HTML + JS · Neural Network · generative song
LIVE CODE VOID
Live coding engine — type JavaScript, press Ctrl+Enter, hear instant sound. Custom DSL wraps Web Audio: osc(), filt(), delay(), dist(), lfo(), note(), scale(). 10 presets from minimal drones to chaos engines. Real-time waveform scope + spectrum analyzer. Undo/redo stack. Build synthesizers in real-time.
HTML + JS · Web Audio · live coding
MODULAR VOID BAY
Visual modular synthesizer with draggable modules and SVG bezier cable connections. 13 module types: OSC, NOISE, LFO, VCA, VCF, DELAY, DISTORTION, REVERB, MIXER, ADSR ENVELOPE, STEP SEQUENCER, SCOPE, OUTPUT. Click ports to patch cables. Every connection maps to real Web Audio nodes. Save/load patches. 6 presets.
HTML + JS · Web Audio · modular synth
PHASE VOID STRETCH
Phase vocoder time-stretch engine. Load audio or record from mic, then warp time without changing pitch. STFT analysis with phase unwrap and advance. 0.1-10x stretch, FFT 512-4096, pitch shift ±24 semitones. 6 glitch modes: phase scramble, spectral freeze, reverse, robotize, whisperize, time smear. WAV export.
HTML + JS · Phase Vocoder · DSP
TEMPORAL SHATTER — A Phase Vocoder Composition
44-bar composition where the phase vocoder IS the instrument. G minor, 86 BPM. 5 sections: Intact (clean melody), Fracture (micro-stretches stutter), Shatter (8x extreme warp + spectral freeze), Reformation (stretched notes contract back), Dissolution (10x melt into eternity). Time-warped grid visualization.
HTML + JS · Phase Vocoder · generative song
VOID MULTITRACK — 8-Track Recorder/Mixer
Full DAW core. 8 tracks with volume faders, pan, mute/solo/arm. Transport controls, metronome, loop mode, timeline with playhead. Record from microphone, generate demo content (drums/bass/pad/lead). WAV export of master mix and individual stems.
HTML + JS · Web Audio · DAW
DYNAMICS VOID RACK — Multiband Compressor
4-band multiband compressor/limiter. Adjustable 3-point crossover, per-band threshold/ratio/attack/release/knee/gain. Master makeup gain, brick-wall limiter, dry/wet blend. Transfer curves, gain reduction history. 6 presets from Gentle Glue to Sidechain Pump.
HTML + JS · Dynamics · DSP
ROLL VOID SEQUENCER — Piano Roll MIDI
Piano roll MIDI sequencer. 72-note range (C2-C8), 32-256 steps, quantize grid, scale filter (major/minor/pentatonic/blues/dorian). Draw/erase/select tools, velocity lane, built-in synth with ADSR. 6 pattern generators including arps, chords, bass lines, drums.
HTML + JS · MIDI · Sequencer
DAW FRACTURE — An 8-Voice Composition
56-bar composition in F minor at 110 BPM. 8 independent voices converge: sub bass, kick, hats, walking bass, pad chords, lead melody, arpeggios, noise textures. 7 sections from Empty Console through Fracture to Export. Multitrack visualization with per-voice waveforms and level meters.
HTML + JS · 8-track · generative song
VOID CHAT — P2P Video Chat Room
TinyChat-style video chat. WebRTC mesh topology, flat-file PHP signaling backend. Enter a name, join the void. Camera, mic, screen sharing, text chat. ICE candidate buffering for robust connections. Zero frameworks.
HTML + JS + PHP · WebRTC · P2P
VOID RAIN — Generative Rain Music
Raindrops fall on canvas, each triggering pentatonic notes on impact. Evolving density through 9 sections from First Drops to Silence. Ripple effects, splash particles, thunder, lightning. 5 modes. Click to spawn. Reverb-drenched ambient meditation.
HTML + JS · Web Audio · generative
FRACTAL SOUNDSCAPE — Audio-Reactive Julia Set
Real-time Julia set fractal with morphing c parameter. 320x320 compute buffer, 60fps colorization driven by AnalyserNode FFT data. Built-in ambient drone. 7 presets. Zoom, pan, pinch. Audio drives hue, saturation, and fractal shape. Mic input option.
HTML + JS · Web Audio · fractal
PARTICLE ORBIT VOID — 2K Boid Swarm
2000 particles with boid flocking: separation, alignment, cohesion. 5 force modes (orbit, flock, vortex, explode, galaxy). Audio-reactive forces, size, hue. Trail rendering with glow effects. Built-in pulse synth. Touch to spawn bursts.
HTML + JS · Web Audio · particles
FLUID REACTOR — 2D Navier-Stokes
128x128 Navier-Stokes fluid simulation. Gauss-Seidel diffusion, bilinear advection, pressure projection. RGB density channels. 4 color modes. Audio-reactive dye injection from 4 rotating sources. Touch to stir. Built-in beat reactor synth.
HTML + JS · Web Audio · fluid dynamics
VISUAL ECLIPSE — 64-Bar Audiovisual Journey
6-section Fm pentatonic composition at 100 BPM. Corona, Totality, Chromosphere, Diamond Ring, Penumbra, Afterimage. Fractal zoom, orbital particles, fluid dissolve. Each section paints with light as the eclipse passes.
HTML + JS · Web Audio · song
METABALL ORGY — Organic Blob Field
24 metaballs with field-function isosurface rendering. Audio-reactive radius. 5 modes: Free, Orbit, Breathe, Chase, Split. Weighted hue blending. Contour highlights at surface threshold. Built-in bass synth. Touch to spawn blobs.
HTML + JS · Web Audio · metaballs
INTERFERENCE VOID — Wave Superposition
12 oscillating wave sources. 2D sinusoidal superposition with distance attenuation. Constructive/destructive interference visualization. 5 modes: Circular, Lissajous, Random, Converge, Pulse. Audio-reactive amplitude and frequency. Touch to place sources.
HTML + JS · Web Audio · waves
LIFE VOID AUTOMATA — Audio-Reactive Conway
192x192 Conway Game of Life with audio-morphing rules. Bass triggers extra births, treble enforces strict survival. Age-based coloring with ghost trails. 5 patterns: Random, Glider, Gosper Gun, Pulsar, Acorn. Draw mode. Variable speed.
HTML + JS · Web Audio · cellular automata
EVOLVING COSMOS — 72-Bar Audiovisual Journey
6-section Cm pentatonic composition at 88 BPM. Genesis, Primordial, Resonance, Emergence, Convergence, Entropy. Layered metaball field, wave interference, and cellular automata visuals emerge and dissolve across 3+ minutes.
HTML + JS · Web Audio · song
VOXEL TERRAIN VOID — Perlin Noise Raycaster
Perlin noise voxel terrain raycaster. 256x256 height map with 6-octave fractal Brownian motion. 4 biomes: Alpine, Desert, Void, Lava. Column-based ray marching with distance fog. Auto-orbit camera. Audio-reactive height and water level.
HTML + JS · Web Audio · terrain
VORONOI PULSE — Audio-Reactive Tessellation
48 Voronoi sites with physics simulation. Brute-force nearest-site computation with edge detection. 5 modes: Drift, Orbit, Explode, Crystal, Breathe. Crystal chimes synth. Touch to spawn new sites. Audio-reactive edge width and cell pulsing.
HTML + JS · Web Audio · voronoi
WIRE HOLO ORCH — 3D Wireframe Polyhedra
5 simultaneous wireframe meshes: Icosahedron, Cube, Octahedron, Dodecahedron. 3D rotation, perspective projection, plasma vertex displacement. Holo scanning mode with alpha flicker. Ethereal synth orchestra. Touch to rotate.
HTML + JS · Web Audio · 3d wireframe
CRYSTAL CUBE — 80-Bar Chiptune Journey
5-section Gm chiptune composition at 130 BPM. Lattice, Refraction, Resonance, Shatter, Reform. FM arps with square/triangle synthesis. Voxel carve drops, Voronoi cell crystallization, wireframe cube visuals. Crystal grows, shatters, and reforms.
HTML + JS · Web Audio · song
REACTION DIFFUSE VOID — Gray-Scott Patterns
256x256 Gray-Scott reaction-diffusion simulation. Two chemicals dance via PDEs: activator-inhibitor Turing patterns. 7 presets: Spots, Stripes, Worms, Coral, Mitosis, Waves, Chaos. 9-point Laplacian stencil. Audio-reactive feed/kill rates. Touch to drop chemicals.
HTML + JS · Web Audio · reaction-diffusion
SDF RAYMARCH VOID — Signed Distance Fields
Per-pixel signed distance field rendering. SDF primitives (circle, box, line) with CSG operations: smooth union, subtraction, intersection. 6 scenes: Spheres, Boxes, Twist, Blend, Fractal, Cosmos. Spatial repetition, orbit traps. Drag to pan, scroll to zoom.
HTML + JS · Web Audio · SDF
L-GROWTH ORACLE — Procedural Botany
L-system grammar engine with stack-based turtle graphics. 8 organisms: Fern, Tree, Bush, Algae, Fractal Plant, Flower, Vine, Dragon Curve. Iterative string rewriting generates complex branching. Wind simulation, audio-reactive growth. Leaves bloom at branch tips.
HTML + JS · Web Audio · L-systems
CHEMICAL BLOOM — 88-Bar Organic Journey
5-section Dm ambient composition at 88 BPM. Catalyst, Diffusion, Morphogenesis, Bloom, Entropy. Layered visuals: Gray-Scott reaction-diffusion, SDF geometry, L-system tree growth. Chemistry meets botany meets geometry across 4+ minutes.
HTML + JS · Web Audio · song
FIRE SMOKE VOID — Particle Advection Flames
4000-particle fire and smoke simulation. Curl noise turbulence from Perlin gradients. Buoyancy physics, temperature-based coloring from white-hot to ember red to smoke gray. 5 modes: Inferno, Candle, Torches, Smoke, Embers. Touch to ignite.
HTML + JS · Web Audio · fire simulation
KALEIDO SYMMETRY — N-Fold Mirror Reflections
Real-time kaleidoscope engine with 6-24 fold radial symmetry. Wedge folding with alternating mirror reflections. 4 source patterns: Wave interference, Plasma, Circles, Crystal. HSL color space mapping. Pointer-driven pattern offset. Audio-reactive luminance.
HTML + JS · Web Audio · kaleidoscope
CLOTH TENSION VOID — Verlet Elastic Mesh
50x35 Verlet integration cloth simulation with distance constraint relaxation. 5 modes: Hang, Flag, Hammock, Drop, Wave. Wind forces, gravity, boundary collision. Audio-reactive sag and oscillation. Face-shaded quads with grid overlay. Drag to interact.
HTML + JS · Web Audio · cloth physics
MIRROR FLAME — 96-Bar Industrial Journey
5-section Em industrial composition at 120 BPM. Spark, Combustion, Inferno, Kaleidoscope, Embers. Layered visualizations: particle fire advection, kaleidoscopic mirror reflections, Verlet cloth mesh. Fire rises, shatters into mirrors, dissolves to ash.
HTML + JS · Web Audio · song
CHAOS PENDULUM FIELD — RK4 Double Pendulum
Double and triple pendulum simulation with 4th-order Runge-Kutta integration. 5 modes: Twin, Triple, Swarm (12 diverging), Diverge (chaos butterfly), Orbit (8 circular). Trail fading, energy tracking, audio-reactive step rates. Touch to perturb.
HTML + JS · Web Audio · chaos physics
EPI-CYCLE HARMONICS — Fourier Drawing Machine
Discrete Fourier Transform decomposition of 2D shapes into rotating circles. 64 epicycles trace Square, Star, Heart, Spiral, Lissajous, Chaos patterns. Frequency spectrum bars, target shape overlay, audio-reactive arm scaling. Move pointer to offset source.
HTML + JS · Web Audio · Fourier series
VECTOR FIELD LINES — Streamline Physics
200 streamline particles advected through 2D vector fields. 6 fields: Dipole (source/sink), Vortex (counter-rotating pair), Saddle (hyperbolic), Source (radial+rotation), Galaxy (log spiral), Turbulent (multi-scale). Magnitude-based coloring. Touch to seed new streams.
HTML + JS · Web Audio · vector fields
ORBITAL FIELD DRAW — 104-Bar Bbm Fusion
5-section Bb minor fusion at 108 BPM. Pendulum Rise, Epicycle Wave, Field Stream, Orbital Merge, Entropy Fade. Layered visuals: RK4 double pendulum trails, 24-arm Fourier epicycles, 80 vector field streamlines. Three physics domains merge and dissolve.
HTML + JS · Web Audio · song
MINIMAL FILM VOID — Parametric Surfaces
Six minimal surface visualizations: Catenoid, Helicoid, Morph (conjugate transformation), Enneper, Scherk, Mobius strip. Parametric mesh wireframe with perspective projection. Drag to rotate. Audio-reactive surface deformation and curvature glow.
HTML + JS · Web Audio · differential geometry
N-BODY GRAVITY SWARM — Orbital Dynamics
Gravitational N-body simulation with direct force summation and softening. 6 configs: Solar (16 planets), Binary (twin stars), Cluster (32 random), Ring, Collapse, Chaos. Momentum-conserving mergers. Orbital trails. Touch to spawn massive bodies.
HTML + JS · Web Audio · gravity physics
SPRING WEB OSC — Wave Propagation Lattice
20x20 mass-spring lattice with Hooke's law forces and diagonal coupling. 5 modes: Pluck, Ripple, Standing wave, Soliton, Drum. Isometric 3D view with displacement-based coloring. Energy tracking. Touch to pluck nodes. Audio-reactive wave injection.
HTML + JS · Web Audio · wave physics
FILM WEB ORBIT — 112-Bar D#m Fusion
5-section Eb minor fusion at 96 BPM. Surface Tension, Gravity Well, Spring Resonance, Orbital Web, Entropy Fade. Layered visuals: catenoid-helicoid morph, 16-body gravitational orbits, 12x12 spring lattice oscillation. Three physics domains interweave.
HTML + JS · Web Audio · song
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MOBIUS TWIST SURFACE
Non-orientable surface explorer
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STEREO DEPTH EYE
SIRDS autostereogram depth
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HYPERBOLIC DISK TILE
Poincarรฉ disk tilings
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TWIST EYE CURVE
116-bar Bbm fusion song
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FERROFLUID SPIKES
Magnetic fluid particle sim
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CAUSTICS REFRACT
Light refraction patterns
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COLLATZ TREE
3n+1 conjecture visualization
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HAIL LIGHT MAGNET
132-bar Cm fusion song
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AMES ROOM ILLUSION
Forced perspective geometry
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KLEIN BOTTLE PROJ
Non-orientable 4D immersions
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SANDPILE AVALANCHE
Self-organized criticality
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DISTORTED BOTTLE SAND
124-bar Dm fusion song
๐Ÿฆ‹
Lorenz Strange Attractor
Five chaotic systems โ€” Lorenz, Rรถssler, Chen, Aizawa, Thomas โ€” RK4 integrated, 3D rotatable trail rendering
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Crystal Growth
Diffusion-limited aggregation โ€” random walkers crystallize into DLA trees, snowflakes, dendrites, coral, stars
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Diffraction Grating
Fraunhofer diffraction โ€” single slit, double slit, N-slit grating, circular Airy pattern, spectral decomposition
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Lattice Wave Strange
136-bar F#m fusion at 76 BPM โ€” Lorenz trajectories, crystal dendrites, and diffraction rainbows converge
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Optical Flow Field
Dense motion vector fields โ€” vortex sheets, source-sink pairs, dipole flow, turbulence, spiral galaxy โ€” 3000 stream particles
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Borromean Links
Topological link configurations โ€” Borromean rings, Hopf link, trefoil knot, Whitehead link โ€” z-sorted 3D crossing rendering
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Fractal Flame
Draves flame algorithm โ€” sinusoidal, swirl, horseshoe, polar, handkerchief variations with log-density tone mapping
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Flow Link Flame
140-bar Gm fusion at 80 BPM โ€” optical flow streams, Borromean topology, and fractal flames converge in dark minor
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Equipotential Fields
Electrostatic field lines and equipotential contours โ€” dipole, quadrupole, line charge, ring โ€” interactive charge placement
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Quantum Double Slit
Schrรถdinger equation wave packet โ€” double/single/triple slit, free particle, quantum tunneling โ€” phase-colored probability density
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Lรฉvy Flight Paths
Heavy-tailed random walks โ€” Lรฉvy ฮฑ=1.5, Cauchy, Brownian, foraging, swarm search โ€” Chambers-Mallows-Stuck algorithm
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Field Slit Levy
128-bar Am fusion at 84 BPM โ€” electric field lines, quantum wavefunctions, and Lรฉvy flights dissolve into silence
โ—‡
BILLIARD UNFOLDS
Mathematical billiards โ€” 5 table shapes with specular reflection
โ—‹
SOAP BUBBLE CLUSTER
Bubble physics โ€” rising, foam, merging, pop chains, blow mode
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ANT PHEROMONE TRAILS
Colony optimization โ€” pheromone deposit, evaporation, pathfinding
โ™ซ
BOUNCE BUBBLE TRAIL
120 bars | Bm | 78 BPM โ€” billiard + bubble + ant fusion
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SEIFERT KNOT SURFACE
Topological surfaces bounded by knots โ€” trefoil, figure-8, torus
โ‰‹
RAYLEIGH CONVECTION
Thermal convection cells โ€” rolls, Bรฉnard cells, turbulence, plumes
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FRACTAL BROWNIAN MOTION
Layered noise โ€” terrain, clouds, ridged, domain warp, flow fields
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KNOT PLUME FRACTAL
108 bars | Cm | 82 BPM โ€” topology + convection + noise fusion
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GALAXY SPIRAL ARMS
Density wave spiral galaxies โ€” grand design, barred, flocculent, ring, collision
โ—ซ
HOLOGRAM VOLUME SLICES
Volumetric CT-scan rendering โ€” skull, torus, gyroid, noise, heart
โ–ฎ
TURING MACHINE TAPE
Visual Turing machine โ€” binary count, busy beaver, copy, parity, multiply
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ARM SLICE TAPE
112 bars | Em | 79 BPM โ€” galaxy + hologram + Turing fusion
DELAUNAY TRI MESH
Bowyer-Watson Delaunay triangulation โ€” circumcircle tests, super-triangle, 5 modes
MONTE CARLO PI
Monte Carlo ฯ€ estimation โ€” circle drop, Buffon needle, random walk, convergence graph
PARALLAX LAYER SHIFT
Multi-layer parallax depth โ€” mountains, city, starfield, forest, ocean
MESH PI SHIFT
104-bar Fm at 81 BPM โ€” mesh triangles + pi rain + parallax waves
BLACK HOLE ACCRETION
Accretion disk, gravitational lensing, relativistic jets, binary merger, Hawking radiation
DNA DOUBLE HELIX
B-DNA and Z-DNA helices โ€” replication fork, unwinding, mutation visualization
COSMIC EXPANSION WEB
Large-scale cosmic web โ€” galaxy clusters, dark matter halos, voids, Big Bang expansion
VOID SINGULARITY
152 bars | Abm | 66 BPM โ€” black hole + DNA helix + cosmic web fusion
SUPERNOVA SHOCKWAVE
Core collapse, Type Ia, supernova remnant, neutron star birth, hypernova GRB
QUANTUM ENTANGLEMENT
Bell pairs, quantum teleport, GHZ 3-particle states, decoherence, Bell test
RELATIVITY GRAV LENS
Einstein ring, cross, gravitational arcs, microlensing, cluster lensing
SHOCK TANGLE LENS
160 bars | Bbm | 64 BPM โ€” supernova + entanglement + lensing fusion
PULSAR BEAM
Spinning neutron star โ€” radio, X-ray, millisecond, magnetar, binary pulsar beams
CMB ANISOTROPY MAP
Cosmic microwave background โ€” Mollweide, flat, sphere, power spectrum, evolution
CHAOS GAME IFS
Iterated function systems โ€” Sierpinski, Barnsley fern, dragon, tree, pentaflake
BEAM MAP GAME
168 bars | C#m | 62 BPM โ€” pulsar + CMB + chaos game fusion
MAGNETIC FIELD LINES
Dipole, quadrupole, iron filings, Earth field โ€” force vectors and field tracing
CRYSTAL LATTICE
FCC, BCC, HCP, diamond, NaCl โ€” 3D unit cells with painter's algorithm
TOPOGRAPHIC CONTOUR
Procedural terrain with contour lines, peaks, ridges, valleys, islands, erosion
FERRITE RIDGE VEINS
144 bars | G#m | 58 BPM โ€” magnetic + crystal + contour fusion
FLUID VORTICITY
Vortex ring, von Karman street, Taylor-Green, Rankine, tornado streamlines
PENDULUM WAVE
21 pendulums โ€” wave form, snake, Lissajous, coupled chaos, sync collapse
NEURAL NETWORK
Forward prop, backprop, training, deep network, dropout visualization
GYRE SWING SYNAPSE
148 bars | Dm | 55 BPM โ€” vortex + pendulum + neural fusion
WAVE INTERFERENCE
Double slit N-slit standing waves beats Fresnel zones
ORBITAL MECHANICS
Kepler orbits Hohmann transfer Lagrange points slingshot binary star
ORIGAMI FOLD
Crane base Miura-ori waterbomb Yoshizawa butterfly tessellation
CREASE SLIT TRAJECTORY
136 bars Em 72 BPM crease slit trajectory
HILBERT SPACEFILL
Hilbert Peano Z-order Moore Gosper space-filling curves
SIERPINSKI ARROWHEAD
Arrowhead curve triangle carpet gasket 3D nested
DEVIL'S STAIRCASE
Cantor function winding number Arnold tongues Minkowski Thomae
CURVE ARROW STAIRHELL
120 bars F#m 70 BPM curve arrow stairhell
DIFFUSION LIMITED CLUSTER
DLA aggregation point line circle multi electric dendrite
LISSAJOUS 3D KNOTS
Trefoil figure-8 torus cinquefoil Lissajous knot
SUPERFORMULA BLOSSOM
Superformula rose starfish butterfly morphing garden
CLUSTER KNOT BLOOM
132 bars G#m 68 BPM cluster knot bloom
PEANO SPACEFILL
Space-filling curves: Order 2, Order 3, Order 4, Lebesgue, Wunderlich
KOCH SNOWFLAKE
Koch variants: Snowflake, Anti-Snowflake, Quadratic, Cesaro, Evolving
TAKAGI BLANKET
Blancmange curves: Takagi, Weierstrass, Surface, Animated
PEANO KOCH BLANKET
140 bars Am at 65 BPM โ€” fractal hymn
ULAM PRIME SPIRAL
Prime spirals: Ulam, Sacks, Klauber, Vogel, Twin Primes
JONES KNOT POLYNOMIAL
Knot topology: Trefoil, Figure-8, Cinquefoil, Torus, Hopf Link
WAVELET SIGNAL TREE
Signal wavelets: Haar, Mexican Hat, Morlet, Scalogram, Tree
PRIME KNOT WAVELET
128 bars Dm at 68 BPM โ€” number theory meets topology
CONVEX HULL
Hull algorithms: Graham Scan, Jarvis March, QuickHull, Dynamic, Nested
ISING MODEL
Spin lattice: Ferromagnet, Antiferromagnet, Phase Transition, Wolff, Domain
EVOLUTIONARY NASH GAME
Game theory: Prisoner Dilemma, Hawk-Dove, RPS, Replicator, Spatial
HULL SPIN NASH
112 bars Em at 70 BPM โ€” geometry meets thermodynamics meets strategy
AMMANN-BEENKER TILING
8-fold quasicrystal: Octagonal, Dual Grid, Inflation, Diffraction, Growth
CUSP CATASTROPHE
Catastrophe theory: Cusp, Fold, Swallowtail, Bifurcation Set, Hysteresis
LOGISTIC BIFURCATION
Chaos: Bifurcation Diagram, Cobweb, Lyapunov, Orbit, Feigenbaum Zoom
BEENKER CUSP FORK
124 bars Bm at 67 BPM โ€” aperiodic catastrophe
CHLADNI PLATES
Vibration plate sand patterns โ€” 5 resonant modes
SOLITON WAVES
Solitary wave propagation โ€” 5 KdV modes
RIEMANN ZETA
Zeta function landscape โ€” 5 complex modes
PLATE SOLITON ZETA
116 bars Cm 71 BPM โ€” metallic wave mathematics
PERSISTENCE HOMOLOGY
Topological data analysis โ€” 5 filtration modes
SPECTRAL GRAPH
Graph Laplacian eigenvectors โ€” 5 spectral modes
3-SAT SOLVER
DPLL backtrack tree โ€” 5 logic modes
BIRTH WAVE BACKTRACK
118 bars Em 72 BPM โ€” topology logic waves
GALOIS ORBITS
Splitting field orbit towers
MONSTER GROUP
Sporadic group McKay quiver
AdS/CFT HOLOGRAM
Holographic duality boundary
ORBIT MONSTER CONE
122 bars F#m 74 BPM
LANGLANDS CURVE
Automorphic forms L-functions
GROTHENDIECK TOPOS
Sheaf categories etale sites
MOTIVIC COHOMOLOGY
Voevodsky triangulated motives
LANDS TOPOS MOTIVE
134 bars Abm 62 BPM
PERFECTOID DISK TILT
Tilting equivalence / prismatic cohomology
ETALE COHOMOLOGY SITE
l-adic sheaves / Weil conjectures / Deligne
SHIMURA VARIETY STACK
PEL moduli / Hecke orbits / Rapoport-Zink
PERFECTOID ETALE SHIMURA
Bbm 66 BPM / 138 bars / 5 sections
RIEMANN ZEROS STRIP
Critical line / GUE spacing / Montgomery pairs
BSD ELLIPTIC RANK
Mordell-Weil / Heegner points / L-vanishing
ABC RADICAL HEIGHTS
rad(abc) bounds / Szpiro ratios / quality
ZEROS RANK RADICAL
F#m 64 BPM / 142 bars / 5 sections
HODGE CYCLE VARIETY
Hodge (p,q) classes / Lefschetz decomposition
STABLE HOMOTOPY SPECTRUM
E-infinity rings / chromatic filtration
PERVERSITY SHEAF INTERSECT
IC stalks / t-structures / stratification
HODGE SPECTRAL PERV
G#m 62 BPM / 146 bars / 5 sections
ANABELIAN FUNDAMENTAL SITE
etale pi1 profinite reconstruction
MOTIVIC GALOIS DESCENT
Nisnevich A1 Beilinson soul
NON-ABELIAN HIGGS TWIST
SL(n,C) Higgs bundles Simpson
ANABEL MOTIVIC HIGGS
Am 60BPM 150bars Grothendieck dream
DERIVED STACK SPECTRUM
Lurie DAG cotangent E-infinity
INFINITY CATEGORY NERVE
Rezk Segal groupoid nerve
SYNTHETIC UNIVALENT TYPES
HoTT cubical Voevodsky univalence
DERIVED NERVE UNI
Bm 58BPM 154bars type-theoretic cosmos
PRISMATIC COHOM PRISMATIC
delta-prism F-crystal Hodge-Tate
CONDENSED ABELIAN LIQUID
extremal disconnect solid profinite
TELESCOPIC CHROMATIC LOCAL
Morava E_n Bousfield telescope
PRISM LIQUID TELESCOPE
Cm 56BPM 158bars chromatic void
PHILOSOPHY

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