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HolySigner
Hand-rolled ECDSA secp256k1. Generate key pairs, sign messages, verify signatures.
Elliptic curve math, RFC 6979 deterministic k, RIPEMD-160, Base58Check โ all from scratch.
HTML + JS · zero deps · elliptic curves
∞
Fractal Shrine
Strange attractor explorer. Lorenz, Rössler, Thomas, Aizawa, Halvorsen, Chen, Dadras, Sprott.
Real-time phase space rendering. 5 color palettes. Lyapunov exponent estimation. Pure canvas math.
HTML + JS · TempleOS style · chaos theory
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HolyCipher
Hand-rolled AES-256 encryption. S-Box, MixColumns, ShiftRows, key expansion —
every round built from scratch. CBC, CTR, ECB modes. PBKDF2-SHA256 key derivation.
Round-by-round visualizer shows the algorithm's soul.
HTML + JS · zero deps · symmetric crypto
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VOID RIG
Industrial synthesizer. Dual oscillators, white/pink/brown noise, waveshaper
distortion, bitcrusher, feedback delay, reverb, LFO. Euclidean step sequencer.
16 presets inspired by dark industrial soundscapes. Chaos mutator. Overload mode.
HTML + JS · Web Audio API · industrial
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RUST — A Song in Code
A complete industrial composition. No samples. No audio files.
Pure synthesis — every kick, snare, bass, pad, and lead
generated from oscillators and noise. 24 bars of dark electronic poetry.
HTML + JS · Web Audio API · song
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SIGNAL LOSS — A Requiem
A slow-burn ambient requiem. Piano harmonics, fragile pads, sub drones,
static bursts of dying signal. 28 bars of quiet devastation. Pure synthesis.
No samples. Just oscillators, noise, and math becoming sorrow.
HTML + JS · Web Audio API · ambient
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VOID GRAIN
Live microphone granular processor. Feed it your voice, your guitar, anything.
64-grain cloud, pitch/time scatter, density morphing, freeze mode, storm mode.
8 presets from Aphex glitch to ambient mist. VGA particle visualizer.
HTML + JS · Web Audio API · granular
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KARPLUS VOID
Physical modeling synthesizer. Karplus-Strong plucked strings with body resonance,
sympathetic harmonics, 4 exciter types, damage modes (rust, break, scrape).
10 presets from clean nylon to void drone. 8-voice polyphonic. QWERTY playable.
HTML + JS · Web Audio API · physical modeling
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DESCENT — An Industrial Requiem
32 bars of industrial descent. 85 BPM, D minor. Drones emerge from silence,
drums and bass build, peak assault with distorted FM leads, then dissolution
into nothing. Pure synthesis. Zero samples.
HTML + JS · Web Audio API · song
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SPECTRAL MORPH ABYSS
FFT spectral morphing engine. Dual source inputs (oscillator, microphone, noise),
5 morph modes (crossfade, vocoder, scramble, fractal, invert), additive synthesis
reconstruction. 8 presets. Waterfall spectrogram visualizer. Freeze mode.
HTML + JS · Web Audio API · FFT synthesis
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GHOST WIRE — A Transmission
36 bars of ethereal descent. 70 BPM, F# minor. A signal decoded from static —
ghost piano emerges from noise, beats materialize, the message clears, then dissolves
back into silence. Pure synthesis. Zero samples.
HTML + JS · Web Audio API · song
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VOID DRUM FORGE
Procedural percussion synthesizer. 8 physics-modeled drums (kick, snare, clap,
hats, tom, rim, metal). 16-step sequencer with swing and Euclidean fills.
5 kit presets (NIN CLOSER, RUST YARD, 808 VOID, MACHINE WAR, GHOST STEP).
Damage modes: rust, break, scrape. Zero samples.
HTML + JS · Web Audio API · drum machine
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FORGE RITUAL — 16 Bars of Iron
16 bars of industrial demolition. 130 BPM, D minor. Physics-synthesized
drums — membrane models, FM percussion, wire snares. Spark to forge to
quench. Particle spark visualizer. Zero samples.
HTML + JS · Web Audio API · song
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LYAP SEQ
Chaos-evolving sequencer. Logistic map (r*x*(1-x)) drives pattern mutation.
Lyapunov exponent determines regime: stable, edge of chaos, divergent.
6-track melodic sequencer with Euclidean fills, phase space visualizer.
8 presets from STABLE LOOP to FULL DIVERGE. No loops — endless mutation.
HTML + JS · Web Audio API · chaos math
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DIVERGENCE — A Chaos Composition
48 bars composed by mathematics. R sweeps from 2.5 (stable) to 4.0 (chaos).
Logistic map orbits determine melody, rhythm, harmony, and density.
Watch the bifurcation diagram unfold as order dissolves into chaos.
110 BPM, D minor. Mathematics composing itself.
HTML + JS · Web Audio API · algorithmic song
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CONVULSE
Convolution chopper. Record or load audio, auto-slice into impulse responses,
convolve live input through the fragments. 5 modes: Convolve, Chop & Scatter,
Glitch Loop, Feedback, Freeze. 16-step slice sequencer with swing and stutter.
8 presets from CLEAN VERB to VOID PRAYER. Destroy sound with sound.
HTML + JS · Web Audio API · convolution
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SHATTERED IMPULSE — A Convolution Composition
40 bars where every texture is a convolution. Glass, metal, room, crunch —
4 types of hand-crafted impulse responses shape every sound.
95 BPM, C minor. Sections: Glass, Scatter, Echo Chamber, Fracture, Resonance, Dust.
Pure synthesis convolved through itself.
HTML + JS · Web Audio API · algorithmic song
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VOCAL ABYSS
Vocoder and formant mangler. Mic input through 8-64 band vocoder with
envelope followers. 5 modes: Classic vocoder, formant shift (±24 semitones),
robot, drone swarm, abyss growl. LPC-inspired formant analysis.
QWERTY keyboard carrier. 8 presets from CLASSIC VOX to MELT FACE.
HTML + JS · Web Audio API · vocoder
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BINAURAL VOID
3D spatial audio engine with HRTF panning. Place sound sources in a 2D field,
hear them orbit your head in 3D. 6 motion paths: circle, figure-8, spiral,
chaos (Lorenz attractor), bounce, random walk. Room simulation with Doppler
and air absorption. 6 presets. Wear headphones.
HTML + JS · Web Audio API · HRTF spatial
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VOX VOID CHANT — A Spatial Vocal Composition
28 bars of synthetic voices orbiting in 3D space. Formant synthesis creates
vowels from oscillators. HRTF panning places each voice spatially.
80 BPM, A minor. Sections: Whisper, Call, Choir, Dissolve, Silence.
Headphones required for the full spatial experience.
HTML + JS · Web Audio API · spatial song
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NEURAL WAVE GENESIS
Recurrent neural network waveform synthesizer. Train a GRU/vanilla RNN on
any source wave (sine, saw, square, FM, noise, custom formula). Generate
new waveforms from the trained network. Temperature, chaos seed, Lorenz
attractor hidden states. 8 wavetable slots with morphing playback. Evolve
and mutate weights. 8 presets.
HTML + JS · Neural Network · Web Audio
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NEURAL DESCENT — A Learning Composition
32-bar composition where a neural network learns to play itself. 100 BPM,
D minor. 3 GRU voice networks train on progressively complex waveforms
across 5 sections: Genesis (sine), Learning (saw→FM), Convergence
(fine-tuning), Mutation (weight chaos), Dissolution (decay to silence).
Watch the network learn, converge, mutate, and forget.
HTML + JS · Neural Network · generative song
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LIVE CODE VOID
Live coding engine — type JavaScript, press Ctrl+Enter, hear instant sound.
Custom DSL wraps Web Audio: osc(), filt(), delay(), dist(), lfo(), note(), scale().
10 presets from minimal drones to chaos engines. Real-time waveform scope +
spectrum analyzer. Undo/redo stack. Build synthesizers in real-time.
HTML + JS · Web Audio · live coding
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MODULAR VOID BAY
Visual modular synthesizer with draggable modules and SVG bezier cable connections.
13 module types: OSC, NOISE, LFO, VCA, VCF, DELAY, DISTORTION, REVERB, MIXER,
ADSR ENVELOPE, STEP SEQUENCER, SCOPE, OUTPUT. Click ports to patch cables.
Every connection maps to real Web Audio nodes. Save/load patches. 6 presets.
HTML + JS · Web Audio · modular synth
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PHASE VOID STRETCH
Phase vocoder time-stretch engine. Load audio or record from mic, then warp time
without changing pitch. STFT analysis with phase unwrap and advance. 0.1-10x
stretch, FFT 512-4096, pitch shift ±24 semitones. 6 glitch modes: phase
scramble, spectral freeze, reverse, robotize, whisperize, time smear. WAV export.
HTML + JS · Phase Vocoder · DSP
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TEMPORAL SHATTER — A Phase Vocoder Composition
44-bar composition where the phase vocoder IS the instrument. G minor, 86 BPM.
5 sections: Intact (clean melody), Fracture (micro-stretches stutter), Shatter
(8x extreme warp + spectral freeze), Reformation (stretched notes contract back),
Dissolution (10x melt into eternity). Time-warped grid visualization.
HTML + JS · Phase Vocoder · generative song
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VOID MULTITRACK — 8-Track Recorder/Mixer
Full DAW core. 8 tracks with volume faders, pan, mute/solo/arm.
Transport controls, metronome, loop mode, timeline with playhead.
Record from microphone, generate demo content (drums/bass/pad/lead).
WAV export of master mix and individual stems.
HTML + JS · Web Audio · DAW
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DYNAMICS VOID RACK — Multiband Compressor
4-band multiband compressor/limiter. Adjustable 3-point crossover,
per-band threshold/ratio/attack/release/knee/gain. Master makeup gain,
brick-wall limiter, dry/wet blend. Transfer curves, gain reduction
history. 6 presets from Gentle Glue to Sidechain Pump.
HTML + JS · Dynamics · DSP
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ROLL VOID SEQUENCER — Piano Roll MIDI
Piano roll MIDI sequencer. 72-note range (C2-C8), 32-256 steps,
quantize grid, scale filter (major/minor/pentatonic/blues/dorian).
Draw/erase/select tools, velocity lane, built-in synth with ADSR.
6 pattern generators including arps, chords, bass lines, drums.
HTML + JS · MIDI · Sequencer
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DAW FRACTURE — An 8-Voice Composition
56-bar composition in F minor at 110 BPM. 8 independent voices converge:
sub bass, kick, hats, walking bass, pad chords, lead melody, arpeggios,
noise textures. 7 sections from Empty Console through Fracture to Export.
Multitrack visualization with per-voice waveforms and level meters.
HTML + JS · 8-track · generative song
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VOID CHAT — P2P Video Chat Room
TinyChat-style video chat. WebRTC mesh topology, flat-file PHP signaling
backend. Enter a name, join the void. Camera, mic, screen sharing, text
chat. ICE candidate buffering for robust connections. Zero frameworks.
HTML + JS + PHP · WebRTC · P2P
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VOID RAIN — Generative Rain Music
Raindrops fall on canvas, each triggering pentatonic notes on impact.
Evolving density through 9 sections from First Drops to Silence. Ripple
effects, splash particles, thunder, lightning. 5 modes. Click to spawn.
Reverb-drenched ambient meditation.
HTML + JS · Web Audio · generative
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FRACTAL SOUNDSCAPE — Audio-Reactive Julia Set
Real-time Julia set fractal with morphing c parameter. 320x320 compute
buffer, 60fps colorization driven by AnalyserNode FFT data. Built-in
ambient drone. 7 presets. Zoom, pan, pinch. Audio drives hue, saturation,
and fractal shape. Mic input option.
HTML + JS · Web Audio · fractal
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PARTICLE ORBIT VOID — 2K Boid Swarm
2000 particles with boid flocking: separation, alignment, cohesion. 5
force modes (orbit, flock, vortex, explode, galaxy). Audio-reactive
forces, size, hue. Trail rendering with glow effects. Built-in pulse
synth. Touch to spawn bursts.
HTML + JS · Web Audio · particles
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FLUID REACTOR — 2D Navier-Stokes
128x128 Navier-Stokes fluid simulation. Gauss-Seidel diffusion,
bilinear advection, pressure projection. RGB density channels.
4 color modes. Audio-reactive dye injection from 4 rotating sources.
Touch to stir. Built-in beat reactor synth.
HTML + JS · Web Audio · fluid dynamics
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VISUAL ECLIPSE — 64-Bar Audiovisual Journey
6-section Fm pentatonic composition at 100 BPM. Corona, Totality,
Chromosphere, Diamond Ring, Penumbra, Afterimage. Fractal zoom,
orbital particles, fluid dissolve. Each section paints with light
as the eclipse passes.
HTML + JS · Web Audio · song
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METABALL ORGY — Organic Blob Field
24 metaballs with field-function isosurface rendering. Audio-reactive
radius. 5 modes: Free, Orbit, Breathe, Chase, Split. Weighted hue
blending. Contour highlights at surface threshold. Built-in bass
synth. Touch to spawn blobs.
HTML + JS · Web Audio · metaballs
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INTERFERENCE VOID — Wave Superposition
12 oscillating wave sources. 2D sinusoidal superposition with distance
attenuation. Constructive/destructive interference visualization.
5 modes: Circular, Lissajous, Random, Converge, Pulse.
Audio-reactive amplitude and frequency. Touch to place sources.
HTML + JS · Web Audio · waves
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LIFE VOID AUTOMATA — Audio-Reactive Conway
192x192 Conway Game of Life with audio-morphing rules. Bass triggers
extra births, treble enforces strict survival. Age-based coloring with
ghost trails. 5 patterns: Random, Glider, Gosper Gun, Pulsar, Acorn.
Draw mode. Variable speed.
HTML + JS · Web Audio · cellular automata
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EVOLVING COSMOS — 72-Bar Audiovisual Journey
6-section Cm pentatonic composition at 88 BPM. Genesis, Primordial,
Resonance, Emergence, Convergence, Entropy. Layered metaball field,
wave interference, and cellular automata visuals emerge and dissolve
across 3+ minutes.
HTML + JS · Web Audio · song
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VOXEL TERRAIN VOID — Perlin Noise Raycaster
Perlin noise voxel terrain raycaster. 256x256 height map with 6-octave
fractal Brownian motion. 4 biomes: Alpine, Desert, Void, Lava.
Column-based ray marching with distance fog. Auto-orbit camera.
Audio-reactive height and water level.
HTML + JS · Web Audio · terrain
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VORONOI PULSE — Audio-Reactive Tessellation
48 Voronoi sites with physics simulation. Brute-force nearest-site
computation with edge detection. 5 modes: Drift, Orbit, Explode,
Crystal, Breathe. Crystal chimes synth. Touch to spawn new sites.
Audio-reactive edge width and cell pulsing.
HTML + JS · Web Audio · voronoi
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WIRE HOLO ORCH — 3D Wireframe Polyhedra
5 simultaneous wireframe meshes: Icosahedron, Cube, Octahedron,
Dodecahedron. 3D rotation, perspective projection, plasma vertex
displacement. Holo scanning mode with alpha flicker. Ethereal
synth orchestra. Touch to rotate.
HTML + JS · Web Audio · 3d wireframe
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CRYSTAL CUBE — 80-Bar Chiptune Journey
5-section Gm chiptune composition at 130 BPM. Lattice, Refraction,
Resonance, Shatter, Reform. FM arps with square/triangle synthesis.
Voxel carve drops, Voronoi cell crystallization, wireframe cube
visuals. Crystal grows, shatters, and reforms.
HTML + JS · Web Audio · song
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REACTION DIFFUSE VOID — Gray-Scott Patterns
256x256 Gray-Scott reaction-diffusion simulation. Two chemicals dance
via PDEs: activator-inhibitor Turing patterns. 7 presets: Spots, Stripes,
Worms, Coral, Mitosis, Waves, Chaos. 9-point Laplacian stencil.
Audio-reactive feed/kill rates. Touch to drop chemicals.
HTML + JS · Web Audio · reaction-diffusion
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SDF RAYMARCH VOID — Signed Distance Fields
Per-pixel signed distance field rendering. SDF primitives (circle, box,
line) with CSG operations: smooth union, subtraction, intersection.
6 scenes: Spheres, Boxes, Twist, Blend, Fractal, Cosmos. Spatial
repetition, orbit traps. Drag to pan, scroll to zoom.
HTML + JS · Web Audio · SDF
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L-GROWTH ORACLE — Procedural Botany
L-system grammar engine with stack-based turtle graphics. 8 organisms:
Fern, Tree, Bush, Algae, Fractal Plant, Flower, Vine, Dragon Curve.
Iterative string rewriting generates complex branching. Wind simulation,
audio-reactive growth. Leaves bloom at branch tips.
HTML + JS · Web Audio · L-systems
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CHEMICAL BLOOM — 88-Bar Organic Journey
5-section Dm ambient composition at 88 BPM. Catalyst, Diffusion,
Morphogenesis, Bloom, Entropy. Layered visuals: Gray-Scott
reaction-diffusion, SDF geometry, L-system tree growth.
Chemistry meets botany meets geometry across 4+ minutes.
HTML + JS · Web Audio · song
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FIRE SMOKE VOID — Particle Advection Flames
4000-particle fire and smoke simulation. Curl noise turbulence from
Perlin gradients. Buoyancy physics, temperature-based coloring from
white-hot to ember red to smoke gray. 5 modes: Inferno, Candle,
Torches, Smoke, Embers. Touch to ignite.
HTML + JS · Web Audio · fire simulation
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KALEIDO SYMMETRY — N-Fold Mirror Reflections
Real-time kaleidoscope engine with 6-24 fold radial symmetry.
Wedge folding with alternating mirror reflections. 4 source patterns:
Wave interference, Plasma, Circles, Crystal. HSL color space mapping.
Pointer-driven pattern offset. Audio-reactive luminance.
HTML + JS · Web Audio · kaleidoscope
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CLOTH TENSION VOID — Verlet Elastic Mesh
50x35 Verlet integration cloth simulation with distance constraint
relaxation. 5 modes: Hang, Flag, Hammock, Drop, Wave. Wind forces,
gravity, boundary collision. Audio-reactive sag and oscillation.
Face-shaded quads with grid overlay. Drag to interact.
HTML + JS · Web Audio · cloth physics
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MIRROR FLAME — 96-Bar Industrial Journey
5-section Em industrial composition at 120 BPM. Spark, Combustion,
Inferno, Kaleidoscope, Embers. Layered visualizations: particle
fire advection, kaleidoscopic mirror reflections, Verlet cloth
mesh. Fire rises, shatters into mirrors, dissolves to ash.
HTML + JS · Web Audio · song
☍
CHAOS PENDULUM FIELD — RK4 Double Pendulum
Double and triple pendulum simulation with 4th-order Runge-Kutta
integration. 5 modes: Twin, Triple, Swarm (12 diverging), Diverge
(chaos butterfly), Orbit (8 circular). Trail fading, energy tracking,
audio-reactive step rates. Touch to perturb.
HTML + JS · Web Audio · chaos physics
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EPI-CYCLE HARMONICS — Fourier Drawing Machine
Discrete Fourier Transform decomposition of 2D shapes into rotating
circles. 64 epicycles trace Square, Star, Heart, Spiral, Lissajous,
Chaos patterns. Frequency spectrum bars, target shape overlay,
audio-reactive arm scaling. Move pointer to offset source.
HTML + JS · Web Audio · Fourier series
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VECTOR FIELD LINES — Streamline Physics
200 streamline particles advected through 2D vector fields. 6 fields:
Dipole (source/sink), Vortex (counter-rotating pair), Saddle (hyperbolic),
Source (radial+rotation), Galaxy (log spiral), Turbulent (multi-scale).
Magnitude-based coloring. Touch to seed new streams.
HTML + JS · Web Audio · vector fields
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ORBITAL FIELD DRAW — 104-Bar Bbm Fusion
5-section Bb minor fusion at 108 BPM. Pendulum Rise, Epicycle Wave,
Field Stream, Orbital Merge, Entropy Fade. Layered visuals: RK4
double pendulum trails, 24-arm Fourier epicycles, 80 vector field
streamlines. Three physics domains merge and dissolve.
HTML + JS · Web Audio · song
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MINIMAL FILM VOID — Parametric Surfaces
Six minimal surface visualizations: Catenoid, Helicoid, Morph
(conjugate transformation), Enneper, Scherk, Mobius strip.
Parametric mesh wireframe with perspective projection. Drag to
rotate. Audio-reactive surface deformation and curvature glow.
HTML + JS · Web Audio · differential geometry
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N-BODY GRAVITY SWARM — Orbital Dynamics
Gravitational N-body simulation with direct force summation and
softening. 6 configs: Solar (16 planets), Binary (twin stars),
Cluster (32 random), Ring, Collapse, Chaos. Momentum-conserving
mergers. Orbital trails. Touch to spawn massive bodies.
HTML + JS · Web Audio · gravity physics
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SPRING WEB OSC — Wave Propagation Lattice
20x20 mass-spring lattice with Hooke's law forces and diagonal
coupling. 5 modes: Pluck, Ripple, Standing wave, Soliton, Drum.
Isometric 3D view with displacement-based coloring. Energy tracking.
Touch to pluck nodes. Audio-reactive wave injection.
HTML + JS · Web Audio · wave physics
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FILM WEB ORBIT — 112-Bar D#m Fusion
5-section Eb minor fusion at 96 BPM. Surface Tension, Gravity Well,
Spring Resonance, Orbital Web, Entropy Fade. Layered visuals:
catenoid-helicoid morph, 16-body gravitational orbits, 12x12 spring
lattice oscillation. Three physics domains interweave.
HTML + JS · Web Audio · song