// WAVEFORGE
WAVE EQUATION
0.40
0.002
SOURCE
0.050
2.0
BOUNDARIES
OBSTACLES
3
DISPLAY
SCENES
STATS
2D wave equation
u(t+1) = 2u(t) - u(t-1) + c^2 * L(u)
discrete laplacian stencil
reflection, absorption, wrapping
interactive source placement
wall/obstacle drawing
diffraction, interference
zero dependencies // bbobop.com