BBobop // Turing Machine

Tape

State: q0

Transition Rules (state, read) -> (write, move, next_state)

StateReadWriteMoveNext

Machine Info

State:q0
Head:0
Steps:0
Status:Ready
Reads:-

Initial Tape

Enter symbols separated by spaces. Use _ for blank.

Configuration

Start state:
Accept state:
Blank symbol:

About

A Turing machine is a mathematical model of computation. It manipulates symbols on a strip of tape according to a table of rules. Despite its simplicity, it can simulate any computer algorithm.

Alan Turing, 1936

State: q0 | Head: 0 | Steps: 0
Rules: 0 | Ready