BB
obop
//
Shader Editor
Presets...
Plasma
Mandelbrot
Voronoi
Ray March Sphere
FBM Clouds
Tunnel
Metaballs
Ocean Waves
Matrix Rain
Fire
Pause
Reset Time
Fullscreen
Screenshot
Uniforms:
u_time
(float) ·
u_resolution
(vec2) ·
u_mouse
(vec2, normalized) ·
u_frame
(int)
FPS:
0
| Frame:
0
Time:
0.00s
| Mouse:
0.00, 0.00