Hexcell
— Hex Cellular Automaton
Gen:
0
| Pop:
0
|
paused
// HEXCELL
Rule
Hex Life (B2/S3,4)
High Life (B2/S3,5)
Seeds (B2/S-)
Coral (B3/S4,5,6)
Spiral (B2/S3,4,5)
Crystal (B1,3/S1,2,4)
Cell Size
10
Speed
8
Color
Phosphor
Age Heat
Neighbor Count
Amber
Rainbow Age
Show Grid
Wrap Edges
Play/Pause
Step
Clear
Sparse
Medium
Dense
Patterns
Ring
Flower
Line
Triangle
Hexagon
Blob
Hex cellular automata: 6 neighbors per cell instead of 8. This fundamentally changes dynamics — different symmetry, different emergent patterns.
Click/drag to paint. Space to play/pause.